Michael Taylor: Audio Design & Composition

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Mammoth June 2012 Update

It’s been quite a while since I posted an update, so this is a bit of a bumper edition! First of all, I have begun working in London with post production services company Liquid Violet as a freelance dialogue editor - Yesterday I finished up my first project with them, and had a lot of fun working on one of the most anticipated releases of 2012. I’m looking forward to continue working with this great team, and helping out on the many exciting AAA projects they have coming up!

Next; Min: A Space Adventure by Cwerki Studios has been finished, and the launch trailer can be seen below! Once you’ve checked that out, head over to the Facebook page and Like us to stay up-to-date with our developments! The game will be released for iPad and iPhone 4s on the 18th of June for free, so be sure to check it out once it drops!

Also, Just Add Water demonstrated both Oddworld: Stranger’s Wrath and Oddworld: Munch’s Oddysee running on PlayStation Vita at E3 last week, and are coming along nicely. The patch for the PS3 version of Stranger has also been submitted to Sony, and should fix a number of audio bugs as well as adding Move and 3DTV support.

Finally! Im heading off to the Develop conference next month for the audio track on Thursday 12th July. I’ll be there to soak up knowledge, network and maybe regurgitate some goodness for Designingsound.org, where I also recently posted exclusive interviews with Michael Bross and Andrew Quinn, among other updates.

And to finish on a non-audio note; I passed my driving test two weeks ago (1st attempt, only 3 minors!). Huzzah!